Arthur Kulyk
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3D creator and software developer with experience in C++, Python, Vulkan, and OpenGL. I create tools and assets for Blender and game development to help streamline workflows and enhance creativity
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Procedural Terrain Generator and Material to Texture Converter Bundle
QuickMat Bake - Material to Texture Converter Blender addon
Procedural Terrain Generator & Material Blending Tool
Auto UV Unwrap & Pack: Seamless UV Mapping
Quick Export Presets for Blender
Random Object Colorizer Blender addon
Auto Save Incremental for Blender
Batch Rename & Replace Pro Blender addon
Hollow Object Creator – Blender Add-on for Easy Hollowing & Cutouts